Label Text Attribute:用于更改属性的标签。如果您想要的标签与属性名称不同,请使用此标签。
同样可以通过$特殊符指定某个属性的值作为实参,也已经通过@直接书写表达式
using Sirenix.OdinInspector;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LabelTextAttributeExample : MonoBehaviour
{
[LabelText("1")]
public int MyInt1;
[LabelText("2")]
public int MyInt2;
[LabelText("3")]
public int MyInt3;
[InfoBox("Use $ to refer to a member string.")]
[LabelText("$LabelText")]
public string LabelText = "Dynamic label text";
[InfoBox("Use @ to execute an expression.")]
[LabelText("@DateTime.Now.ToString(\"HH:mm:ss\")")]
public string DateTimeLabel;
}